Search
Keywords
Latest topics
Who is online?
In total there is 1 user online :: 0 Registered, 0 Hidden and 1 Guest None
Most users ever online was 64 on Fri 10 Apr 2015, 3:04 pm
Log in
Bc2 Tips
2 posters
{FB}Clan Site :: GAMES :: Battlefield 3 :: Bad Company 2
Page 1 of 1
Bc2 Tips
by PastMember1 Sun 18 Jul 2010, 12:52 pm
95% of these are thanks to EasyC from the old forums
SPAM Q
On every thing every time you look down your iron sights/scope hit Q spot everything you can even if your about to kill the bloke just in case you miss people know he is there and he may even have some friends about that you can't see from your angle that team mates will spot once they see him.
Shoot the medic FIRST, there's nothing worse than shooting a couple of people then a m60 wielding medic comes flying around the corner kills you and revives your kills There's Always a medic about lure him out and KILL HIM FIRST.
On that note don't forget you just killed a medic so don't forget to use his kit to revive your mates that died in the fire fight and switch back to your kit if you want to.
Same as ammo (in case there's no one in your squad who is assault), there's always an assault class running about to go to the scene of the last big fire fight grab his kit drop an ammo box then pick your kit back up and there you go more ammo
When looking for other kits to pick up it tells you what class it is by a little icon on top of the action to pick it up e.g if you go to pick up a gun and a little cross comes up above the E you will know its a medic class.
Also with picking up other kits you don't change your outfit so if your a sniper and pick up a medic kit you still retain your cammo and look like a sniper but are carrying a medic kit and while using the other kit even though its a different class you still only get points for the original kit so for the sniper picking up and using the medic kit the points will go on the recon class not the medic one even though you may be reviving and so forth those 80pts will go on recon.
Help your teammates get objectives!!! especially in Rush mode although only one person gets the points for arming or disarming objectives you can still help and make the process quicker
Don't hog the secondary gunner positions on the tanks when close to objectives so you can then allow squad mates to spawn in that position get out and help with the objective
When stealing enemy hardware try and drive it out of there spawn don't just sit there especially if you are wearing {FB} tags as it sets a very bad example, I was on a game this arvo and something along those lines happened but the would be thief didn't drive it out so the rest of his team decided they would join in on the spawn camping it was horrid but couldn't say anything as it was rush mode and spawn camping unfortunately cannot be helped especially in the transition period of moving the main spawn up however examples of good game play can still be present rather than showing people what not to do and them copying you.
{FB}EasyC wrote:# Hit Enter, while alive, to bring up the squad menu.
# While planting or disarming the cap points, you can still fire, reload, Look around without interrupting the process.
# The cap points have hit points. If the defending team is guarding a point really hard, park a tank on a hill and shoot at the cap point until it blows up or you destroy the building it is in.
# You can access your parachute from any height that would normally hurt you.
# If you press Q (Orders), while aiming over a teammate (medic, engineer,assault), you request his assistance (healing, repairing, ammo).
# Press Q! Constantly mash it! It's the second most important button you've got, besides left mouse! It's your "socialise button", it asks for help and it spots enemies for the rest of your team.
# Remember use the F Keys ( F1 / F2 / F3 / F4 / F5 ) to move to various positions in a vehicle when moving or stationary.
# It's a bird. No, it's a plane. No, it's a *BOOM* "Fly HIGH with the UAV until you need to fire a missile. You want to be an inconspicuous observer until you are ready to fire.
# Think outside the box. Some explosions can kill people on the other side of a wall. Red boxes, red barrels, Engineer RPG and stationary AT all have the explosive power to do this. The rifle mounted greanade launcher does NOT.
# The stationary missile launchers are guided. After you fire you have some control over the rockets flight path.
# You can revive soldiers through windows and holes in a walls, if they are right next to the window/wall.
# DROP YOUR STUFF! As Assault you have ammo crates and as Medic you obviously have health crates which you can drop and automatically disperses to nearby team mates in need. You can only lay one at a time, so put it where your team mates are.
# As recon you can Hide in the bushes and be almost invisible due to the Camouflage and the textures of the bushes
# You can take out nearly every cap point with C4 through the wall closest to it. Five C4 charges and the cap point will die. Has the advantage of not giving the enemy any chance to disarm.
# This will no doubt be an unpopular one but here goes, If you can get a nice High ground spot and have 2 Assult classes and both drop AMMO Packs you can both Spam M203's at full speed. The only delay is the reload time.
# Mix things up a bit. "The recon class can be played well without a sniper as an offensive class (shotgun+dynamite).
# You can use your repair tool to make little holes in barricades or walls and use for shooting and coverage
# The engineer repair tool can be used for more than just repairs. It will damage enemy vehicles and can even be used to kill enemies in melee range
# Your knife is more than just for killing. It will cut through chainlink fences just as easy as it cuts through a door. Why go around an obstacle when you can cut through it?
# When you fire a sniper rifle or RPG , if you hold down the fire button you will continue to look through your scope. This will allow you to see where your bullets are hitting if they didnt hit your target
#You dont have to be a killing machine in order to rack up the points. You can quite easily attain many points by doing the Below :
# Always Join into a Close to full Squad. You want to be part of a 4man squad to have access to as many Squad bonus points as possible.
# Always have an Ammo Pack or Health pack down at all times. Try to have them placed at a choke point where their is a decent amount of players.
# Medic is a really good class to play to get loads of easy points. You can quite easily be in the top 5 in your team by just going around reviving teammates and dropping health packs for your squad.
# Stars Stars Stars ! Make sure to play all of your favorite guns until you unlock the Gold star (5000pts) for each of them.
# Go check your stats for Gadgets/Specialization and have a look at how many kill's are required for each of the guns you use until you reach gold star. Some of the guns you have since left behind may be only a few kills away from easy points.
# Tanks have the most armour in the front. Hit them from the side if possible, but most powerful is in the rear.
* 40mm grenade and hand grenades seem to do about the same amount of damage to armour. 10hp in the rear, 7hp in the side, 5hp in the front.
* M24's and PKM's do 0 damage to armour. They also do 0 damage to aircraft.
* Mounted MG's slaughter the Apache, about 3-5hp per bullet.
* Pilots can be shot out of the aircraft, by even a pistol.
* 2 C4's on the back will take out a T90.
* 5 C4's will take out an M-COM.
* Two RPG's up the back of any armour will take it out.
* 1 TOW missile to the front of a T90 puts it down to about 45hp.
* 2 M24 rounds to take out a UAV.Run > “Services.msc”
For windows 7 users, it’s in:
“go to your control panel.. for me I have windows 7… under System and Security click Administrative tools, it will bring up a new windows with Event viewer.
under the same windows for Admin tools go to services from that window and Software Protection will be in that list.”[You must be registered and logged in to see this link.]
DICE has added the ability to change the Field of View in the Retail copy via editing the Config.ini file in you “My Documents” folder. We’ve made this guide the help better explain how Battlefield Bad Company 2’s Field of View works.
First off, your probably used to traditional FOV (Field of View) in games like Team Fortress 2. Bad Company 2’s Field of View is a little different. Let me explain. Bad Company 2’s default FoV is designed for console use aka “The 10 Foot Hud”.
The FOV setting in settings.ini is vertical instead of horizontal. That’s why 90-100 degree FOVs look so fish-eye compared to most games. However, changing vertical FOV does proportionally change horizontal FOV.
To determine what sort of Field of View would be appropriate for your particular screen resolution, use [You must be registered and logged in to see this link.] to determine what value you should set your settings.ini file to.
**For example, to get a 90 degree FOV I want for my 1920×1200 setup, I set it to 65 in settings.ini
[You must be registered and logged in to see this image.]
WarTapes & HiFi Comparison.
[You must be registered and logged in to see this link.]
Also in the settings.ini file in My Documents/BFBC2 folder. Check under [Sound] that Quality=high
:!!: Slow Loading Times :!!:
It is a problem with DX10/11 Shaders on ATI cards. Force your game to run DX9.
However DX9 causes a flickering issue on ATI cards. Both of these problems are apparently being looked at by ATI. Perhaps will be fixed in the 10.4 drivers.
:!!: [You must be registered and logged in to see this link.] :!!:ATi has released ATI Catalyst 10.4 Hotfix for series 5 graphics cards (series 4 graphics cards are expected to get the drivers next week). You can read more about the driver hotfix at [You must be registered and logged in to see this link.]
ATI Catalyst 10.4 Preview features:
The ATI Catalyst 10.4 Preview provides resolution for the following issue:
Long load times for new maps in Battlefield: Bad Company 2 when using an ATI Radeon HD 5xxx series graphics card
You can get hold of the Hotfix from [You must be registered and logged in to see this link.]
Note! This driver is provided as is and is not supported by AMD. It has not completed full AMD testing, and is only recommended for users experiencing the particular issue described above. This release is not supported by ATI Radeon HD5800 Eyefinity 6 series of products.
RenderAheadLimitReduced input "lag"
On machines where the CPU would out-run the GPU, sometimes the GPU would queue up several frames' worth of rendering commands.
This could lead to the game having a high framerate, but input still feeling very sluggish.
Now there's a limiter on how many frames the CPU is allowed to be "ahead" of the GPU.
Control this setting via Settings.ini. Default setting: RenderAheadLimit=2
RenderAheadLimit=0 disables the input lag fix and returns to the behavior of the first beta release, which the majority had more input lag & performances issues.
[You must be registered and logged in to see this link.]Sticky post about issues DICE are going to research following user feedback with comments.
Thanks to the many people who have contributed. We will edit this post and respond to issues as time goes on. This list is only “Bugs/Issues” and not “Feedback”.
If you wish to contribute please add issues [You must be registered and logged in to see this link.]
Also, the “suggestions” section has been removed. This does not mean we are ignoring this, we are just looking at known issues in this area. Screenshots and videos are also removed for cleanliness of the thread.
Again, thank you for your feedback. We are working hard to make this game enjoyable for you.
- EA disconnects: Work ongoing in this area. Largely down to bandwidth, mostly fixed. This is different to being disconnected from a game server.
- CTD's: There were several CTDs reported. We have already addressed some in patches for CTDs when loading MP maps. Work on CTDs will continue. When reporting a CTD please don’t just say “my PC crashed to desktop”. We need to know what you were doing in game when this occurred in order to be able to research the problem.
- Punkbuster: Server update solved the punkbuster issue. Hacks/Cheats bans on going.
- Unable to login problems: As with EA Disconnects above.
- Autobalance: This is an ongoing area we are researching. We realize the frustration this causes. A re-write is underway to address Autobalance and joining friends which leads to team balance issues.
- Server Browser is slow: We are addressing this with each patch update. Sort by PING should now work. Clicking cancel should return 100 servers within 5 seconds. We are looking to introduce a list by region (Europe, North America Asia) – not confirmed as feasible yet.
- Ability to take a screenshot: Not currently supported.
- Scoreboard text overlaps: Fixed.
- Scoreboard does not always display ping on certain game types (Squad Deathmatch): Being researched. Data actually shows round trip latency for a packet.
- Switching teams when you are dead, often makes you respawn in enemy territory on Rush Mode: Being researched.
- Server info when loading tends to wander off designated text area when the message is too long: Known issue on the list, minor at present.
- Server browser filter does not always filter correctly: As above, we are working on several issues in this area.
- When joining servers, server browser will often say "Please Wait": Should be Fixed to display Server Full or Password required message. Please feedback.
- Ping in-game differs from real ping (usually 50-100ms difference): This is due to round-trip latency for an in game packet.
- Not always able to chat at the end of a round: Being researched. Does not affect all users.
- Points gained after death are not awarded at all: Design issue, see other threads.
- After a round, sometimes the win or lose screen does not execute: Fix underway.
- Various friend's list issues: Fixes underway.
- GUI issues while playing HardCore mode: Being researched.
- Vsync option is not working for certain users: Being researched.
- Sound settings (hi-fi, wartapes, etc.) reset upon exit of game: Fix underway.
- MG36 scope has no red dot in hardcore mode: Being researched.
- Vehicle optics zoom in sometimes doesn't work or gets stuck in zoomed in mode: Being researched.
- Possible to get stuck half way trying to jump through certain windows, have to die or suicide to get out: Being researched (unlikely fix).
- Certain vehicle weapons fire inconsistently (heli and APC cannon), sometimes firing bursts other time firing just 1 shot: Being researched.
- Users with ATI cards are experiencing longer-than-normal load times: Known issue.
- Users with ATI cards in Crossfire have reported texture flashing/glitching: Being researched.
- Helicopters still rubberband when hit by AA: Being researched (potential latency between server and client)
- Dead white pixel in the bottom right-hand corner: Yep… issue with empty HUD and minor for the large part.
- Dead pixels on letterbox bars in singleplayer: Being researched.
- Scrollwheel becomes "inverted" while trying to change weapon when sprinting: Known issue, potential fix soon.
- Iron sights/Gun models should scale with FOV: Being researched (model redesign is difficult at this stage)
- After a round, many times the "Unlock Progression" page will not show your next upgrades for any class: Server data issue. The progression stats are hosted on a different server to the main game and fail safes kick in when high traffic from stats websites occur and people are playing.
- "Awards Collected" descriptions on the Stats page point to dates that are before the BC2 release date: Being researched.
- 4x ACOG scope & Red Dot Sight disappear on Assault kit when using 40mm grenade launcher: Being researched (model redesign is difficult at this stage)
- The "Play Now" button occasionally tries to connect to password-enabled servers: To be adjusted in future update. Should look for non-password, non HC, non Full, non empty, low ping. On going.
- Alt + Tab (Minimize to desktop) does not work. Only works when you have other windows open and can switch to them: Being researched. Low priority at present.
- M1 Garand does not appear in-game for Battlefield Veterans after entering code: Fixed, please feedback.
- Knife is glitched: Design issue plus latency.
- Spotting doesn't function properly many of the times: Being researched. Potential issue with cool down timer.
- Some unlocks don't unlock at the required levels/experience: Believed to be largely fixed. Please research.
- Joystick issues: Being researched.
- Textures flicker on many maps, including misplaced ships and buildings: Some work done in this area, potential driver issues remaining.
- The built-in VOIP does not work: Intermittent, being researched.
- The UAV station, when operating UAV, has a graphical positional problem, making the UAV station appear to be "floating" and not stationary: Yes, low priority.
- Pings aren't showing up in the Steam version: Believe fixed, feedback please.
- Game is not actually shutting down after Exiting the game in the Steam version: Being researched.
- The unlock progression of a specific item does not show up if you have used it after picking up someone else's kit: Design issue.
- Malfunctioning C4 (does not always detonate): Being researched.
- Fix the M14 description or the amount of ammo in the clip (description says 20 rounds in a clip, but it's only 10): On the list, not super urgent (but its poor polish, yes).
- Floor texture glitching after explosion: Terrain deformation, probably wont fix.
- FOV keeps resetting to 55 in singleplayer every time a cut scene plays: Known issue, being researched.
- Dog Tags collection screen has UI bug for numbers over 3 digits: Yep, minor and may not address.
- The wartapes sound option makes louder sounds like gunfire and bomb explosions very static-like: Being researched.
- Smoke GL malfunctions. Either does not detonate or does not show as detonated on users screen: Being researched, potential config issue. Can't recreate this one, we have noted an issue with the firing animation but not the actual smoke.
- Flight sticks don't function fully with this game: Being researched.
- Bullets passing through walls only leave holes on 1 side: Yes…
- Shotgun crosshairs still appear despite the server crosshair option turned off: Being researched.
- Quadbike horn can´t be heard by other players: Being researched. Expected to be a combination of factors affecting this making a fix difficult.
- Sending friend invites is very inconsistent: Fix underway.
- When spawning on a quadbike, you are able to view 360° instead of 180°: Whilst an issue, unlikely to be addressed.
- Bugged reload animation for the Neostad 2000: Being researched (model redesign is difficult at this stage).
- No squad repair points if a squadmember stays on the second /gunner seat: Believe fixed, feedback is some users still see an issue with this. Researching.
- No squad text chat in vehicles: Agreed, fix planned.
- Can't spawn on a squad member in the water: Intentional, should occur when you can’t use weapons in the water.
- Isla Innocentes-specific building glitch for MCOM's. Destroying fence next to building, levels the building, effectively destroying the MCOM in the process: Oops. We will work on a fix for this.
- "Most Scored By" Section shows more kills on a weapon than the cumulative kills for that round: Being researched.
- MG shield will sometimes block your view, instead of enabling you to see through it: DX9 specific, fix planned.
- 4x ACOG scope for different weapons "float" 1-2 inches in front of scope's model: Being researched (model redesign is difficult at this stage).
- GOL Magnum Sniper with 4x ACOG Scope & Red Dot Sight has graphical errors: This was a driver issue we believe to be fixed. Feedback please.
- Award Scores at the end of a match are bugged: Being researched.
- "Floating window" after destroying wall. Also, there are textures still visible from the grenade explosion on the wall: Unlikely to be fixed.
-Shadows are very pixelated. Max AA/AF & all HIGH settings won't help smooth out the jagged shadow edges: Unlikely to be fixed. Possible configuration issue.
- Awards (medals) are bugged when being awarded: Being researched.
- Colour blind players find it hard to distinguish HUD elements: Being researched, likely fix.
- MEDK R+ and MEDK H+ descriptions are swapped: Being researched. Low priority at present.
- Knife Lunge exploit with towers: Being researched.
-Map Exploit using terrain deformation on certain Rush maps: Being researched, likely fix.
-Performance on SLI systems: Being researched.
-Flickering texture issue on ATI systems with XP and DX9: being researched.
:!!: For anyone having issues with spawn lag, here is a potential [You must be registered and logged in to see this link.] :!!:
[You must be registered and logged in to see this link.]If any of these settings exist a server will display as Hardcore.
isHardcore = true
infoFriendlyFire = true
infoAutoBalance = false
infoKillCam = false
infoMiniMap = false
infoCrosshair = false
info3DSpotting = false
infoMiniMapSpotting = false
info3PersonVehicleCameras = false
We are going to implement a colour coding scheme in the next client which will differenciate between a normal server (default settings) and a modified server (Hardcore)
SPAM Q
On every thing every time you look down your iron sights/scope hit Q spot everything you can even if your about to kill the bloke just in case you miss people know he is there and he may even have some friends about that you can't see from your angle that team mates will spot once they see him.
Shoot the medic FIRST, there's nothing worse than shooting a couple of people then a m60 wielding medic comes flying around the corner kills you and revives your kills There's Always a medic about lure him out and KILL HIM FIRST.
On that note don't forget you just killed a medic so don't forget to use his kit to revive your mates that died in the fire fight and switch back to your kit if you want to.
Same as ammo (in case there's no one in your squad who is assault), there's always an assault class running about to go to the scene of the last big fire fight grab his kit drop an ammo box then pick your kit back up and there you go more ammo
When looking for other kits to pick up it tells you what class it is by a little icon on top of the action to pick it up e.g if you go to pick up a gun and a little cross comes up above the E you will know its a medic class.
Also with picking up other kits you don't change your outfit so if your a sniper and pick up a medic kit you still retain your cammo and look like a sniper but are carrying a medic kit and while using the other kit even though its a different class you still only get points for the original kit so for the sniper picking up and using the medic kit the points will go on the recon class not the medic one even though you may be reviving and so forth those 80pts will go on recon.
Help your teammates get objectives!!! especially in Rush mode although only one person gets the points for arming or disarming objectives you can still help and make the process quicker
Don't hog the secondary gunner positions on the tanks when close to objectives so you can then allow squad mates to spawn in that position get out and help with the objective
When stealing enemy hardware try and drive it out of there spawn don't just sit there especially if you are wearing {FB} tags as it sets a very bad example, I was on a game this arvo and something along those lines happened but the would be thief didn't drive it out so the rest of his team decided they would join in on the spawn camping it was horrid but couldn't say anything as it was rush mode and spawn camping unfortunately cannot be helped especially in the transition period of moving the main spawn up however examples of good game play can still be present rather than showing people what not to do and them copying you.
PastMember1- 900 XP
- Posts : 949
Points : 6356
Join date : 2010-07-14
Age : 46
Location : Hobart, Tas
Re: Bc2 Tips
by {FB}RoidZ Tue 20 Jul 2010, 3:11 pm
I have found that smoke can prove to be a very good cover when arming. Team up with an assault with smoke equipped get him to spam the smoke as you slip in the M-COM station unnoticed.
{FB}RoidZ- 8 XP
- Posts : 9
Points : 5065
Join date : 2010-07-17
Age : 37
Location : Melbourne
{FB}Clan Site :: GAMES :: Battlefield 3 :: Bad Company 2
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|
Tue 03 Apr 2018, 7:36 am by DJ
» The true Man's office.
Mon 02 Apr 2018, 3:06 pm by DJ
» Free Games up for grabs
Thu 12 Feb 2015, 3:02 pm by f3raldu+ch
» counter strike
Tue 10 Feb 2015, 4:16 pm by wags
» Email changes
Wed 10 Dec 2014, 8:10 pm by f3raldu+ch
» Minecraft meets World of Tanks and it's free to play :)
Mon 14 Jul 2014, 8:11 am by {FB}Zebitty
» New Minecraft Server
Tue 17 Jun 2014, 6:07 pm by skilz
» WILDSTAR guest passes.
Wed 11 Jun 2014, 9:10 am by {FB}Chaos
» Interesting YouTube Clips
Fri 16 May 2014, 8:30 pm by wags
» Post your Car
Fri 16 May 2014, 8:28 pm by wags
» About time!!!
Sun 13 Apr 2014, 4:02 pm by {FB}Chaos
» The Mighty Quest for Epic Loot
Sat 01 Mar 2014, 9:37 am by {FB}Zebitty
» haha classic
Tue 18 Feb 2014, 12:28 pm by {FB}Zebitty
» Arma 3 Server Reactivation Poll
Tue 18 Feb 2014, 1:22 am by {FB}Chaos
» Realm switch
Mon 17 Feb 2014, 2:56 pm by {FB}Zebitty
» Organistations are GO
Fri 24 Jan 2014, 8:28 am by {FB}Zebitty
» Happy Birthday Vsyncerator
Tue 21 Jan 2014, 6:40 pm by {FB}CC2005
» Stuff
Thu 16 Jan 2014, 1:37 pm by {FB}CC2005
» Merry Christmas
Sun 29 Dec 2013, 8:08 pm by {FB}Whos_asking99
» This looks pretty cool...
Mon 04 Nov 2013, 8:40 am by {FB}Zebitty